Honest Aldred's Armoury
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Dagger (Cost: 20 oraks)
Daggers come in a wide variety of shapes and sizes. In general they are bladed weapons of between nine and eighteen inches in length. They do less damage than most weapons but they are inexpensive and easy to use. They can also be used as a general purpose tool, for cutting rope or cloth, carving wood, forcing locks, etc. Daggers are often the favoured weapons of thieves and halfbreeds. Larger weapons will hinder any attempts to break into buildings, move quietly, etc.

Short Sword (Cost: 50 oraks)
The short sword is the smallest of the sword type weapons and requires the least skill to use effectively. They measure up to two feet in length. Although they do less damage than other sword types they can be useful in confined spaces, eg underground tunnels. Temple guards and town militia are often equipped with short swords and most townsfolk are able to use them should the need arise. Short swords are most effective against unprotected or lightly armoured foes.

Mace (Cost: 50 oraks)
The mace is one of the most effective weapons against heavily armoured opponents. Although it does less damage than some of the heavy weapon types it can be used anywhere and armour does little to protect an opponent from its crushing blows. A mace is especially potent in the hands of a skilled character with a high toughness. The mace is not particularly effective against fast moving or agile opponents and other weapon types are usually more effective against unarmoured foes.

Short Bow (Cost: 20 oraks)
Short bows are easier to use than other bows and can be used in many places where a long bow is useless. They can be used from horseback or in confined spaces but like other missile weapons they are of little use in a melee. Arrows are easy to make and a character with a bow is always assumed to keep plenty in reserve. Characters with high awareness will find that this aids them greatly when using a bow and as a result elves and halfbreeds are often skilled with this weapon.

Light Crossbow (Cost: 40 oraks)
This weapon is easy to use, compact and very accurate but more expensive than an ordinary bow and takes longer to load. The quarrels used with this weapon are easy to make and all characters with a light crossbow are assumed to carry plenty of spares. The quarrels are quite light and do less damage than ordinary arrows, especially against well armoured opponents. The light crossbow is usually favoured by inexperienced adventurers because it is so easy to use but fighters with more skill will soon find it better to use other missile weapons.

Sling (Cost: 5 oraks)
Easy to use and very cheap, the sling is probably one of the oldest forms of missile weapon. It is less effective than most other missile weapons, especially against armoured opponents, and can not be used effectively in confined spaces. Ordinary stones can be used for missiles so characters with this weapon will never run out of ammunition. The sling is obviously very light and often favoured by weak characters. This is one of the few weapons which followers of A'stall can carry without losing favour.

Hand Axe (Cost: 40 oraks)
This short hafted weapon can also be used as a general purpose tool. It can be used to chop wood, break locks, etc. They do less damage than most weapons but they are cheap, fairly light, and easy to use. Dwarves often favour this weapon but other characters will  probably find a dagger better in most situations. Villagers all over Crasimoff's World will use axes in their daily toils and therefore have some skill with their use as weapons.

Cloth Armour (Cost: 80 oraks)
This is the lightest armour available and provides very little protection but it does have its advantages, the main one being cost. All but the poorest of adventurers can afford it easily. The armour is also less cumbersome than other kinds. This means less weight to carry around and also greater freedom of movement, an important factor for mages, thieves and anyone in a hurry. This armour looks like a thick quilted tunic which hangs to the knees and has half length sleeves. It is popular amongst farmers and the inhabitants of most villages.

Leather Armour (Cost: 160 oraks)
Leather armour is usually worn by thieves but is also popular amongst penniless fighters. Two types of leather are used - flexible and lightweight where movement is needed (eg arms and upper legs), and tough, hardened leather everywhere else (eg chest, forearms and shins). It provides only light protection but is inexpensive, easy to wear, and does not restrict a character's movements. Leather armour is commonly worn by Mirauko, Trogs, etc.

Helmet (Cost: 10 oraks)
This piece of equipment is a valuable addition to any suit of armour. It is a common belief that fighters never use their brains and could function perfectly without them. This is not the case as has been discovered by those foolish enough to enter melee without a helmet. Enemies have a habit of hitting the one spot which is not protected and if this happens to be your head, the combat can be over very quickly. Helmets are fairly cheap and readily available. They do tend to restrict hearing and vision somewhat so it is usually best for one of the non-combatant members of your group to go without. This will leave you with a good chance of spotting ambushes and traps.

Small Shield (Cost: 25 oraks)
This item is about one foot in diameter and made of wood or leather. It is light, inexpensive and easy to use but does not provide much protection. Most fighters prefer to use something larger but it is ideal for thieves or mages.

Local News (Cost: 1 orak)
Town news hawkers have access to all kinds of trivial local gossip as well as various rumours gained from those arriving from beyond the town walls. They usually know of any battles which took place recently in the area and of any strangers currently within the town. It is always advisable to pay for Local News to get the low down on what is happening in the world around you.

This is a very small selection of the hundreds of items available for characters to purchase within the game.
 

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